App Won't Launch Using 3.2 SDK
I've been developing fine using targetting the 3.1 SDK (but using Apple's 3.2 SDK) and wanted to check the same app on the simulator for the 3.2. All I get is my splashscreen and then the app crashes out, with no debug.
Has anyone seen this? I'm using Titanium 1.2.1 and the 3.2 iPhone SDK.
5 Answers
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Hey James,
Haven't seen that personally. Is it happening with just that one app, or with any app you try? Are you using mobile SDK 1.3.0?
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Do you have the iPhone SDK 4.0 beta installed? if so, you won't be able to compile your applications (at least that what happens to me.. I needed to revert to the "public" SDK)
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Thanks, but it's just the public 3.2 SDK..
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It happens both with 1.2.1 and 1.3
KitchenSink has the same issue.
However, I can run seperate iPad applications in there without issues.
When I remove calls to Titanium.Network, things seem to run ok though, or at least that's where it fails.
I think I'll just do a reinstall of the SDK and see how that goes. -
Hey James,
I've had the same issue. If I'm using the 3.2/4.0 SDK I can't get any app to build (KitchenSink, a blank, brand new app, nothing), but if I revert my computer to the 3.1/3.2 SDK, I can build just fine.
- Jared