AddRunningClient starting device on non-zero client count
Hi, using Ti mobile SDK v1.3.3, iOS 4.0 receive the above error when building. What does it mean? Do I need to do anything to address this error before submitting this to Apple?
Thanks for all input/help!
1 Answer
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I don't have an answer but I get the same message when running my app (SDK 1.3.3, iOS4). In my case, it occurs the first time I play a local sound file. The message shows in the log (when running in the simulator) and then there is a few second delay before the sound plays. Any subsequent playing of a local sound file works fine (plays immediately) and doesn't throw the message. I'm going to try playing a null sound file when the app loads to see if that eliminates the delay the first time I play a "real" sound.
Oh, I loaded my app to a device and the delay is also there, so it's not related to the simulator. And the message doesn't seem to be an "error", just some sort of debugging message?
var sound = Ti.Media.createSound({url:"bottle_pop_1.mp3"}); sound.play();
-Joe