Workflow: Develop on Windows => Compile on Mac (for iOS)
Hi there,
Is is a feasible work flow to develop on Windows (targeting Android) and then just compile the same project on a Mac to get an iOS version?
I'm sure it's possible, just wondering how feasible it is - how much divergence (if any) exists in Titanium project between Win and OSX, and if the API's for Titanium differs.
I'm guessing (and hoping) not much…but would really appreciate advice from those who have gone before.
Thanks!