Is it possible to use the audioplayer to playback local files?
I wanted to try it to see if the performance was any better on bigger files ('cause creating sounds objects is very slow to start playing) but I can't even get an audioplayer to find a local file…
has anyone found a way to get audio responding/playing quickly (ie. when an object is 'clicked')?
I got the same issue, createSound can be used with the Titanium.Media.AUDIO_SESSION_MODE_AMBIENT_SOLO then it kinda quick.. BTW the load of a (larger) file takes a while since there is some sort of bug talking about zero points in SDK 1.4.0