When I replace Default.png in "Resources/iphone" and "Resources/android" with my own, custom Default.png, I get a "Titanium Developer 1.2.1 - Install Error" message when I try to Install on Device for iPhone. It runs and displays fine in the Emulator, though.
I have tried the following without any luck:
- Made sure the filename was "Default.png" and not "default.png"
- Made sure the image dimensions were correct (320x480)
- Created a new project from scratch and copied over the resource files
Note that I am using 1.3.2 and iPhone SDK 4.0. Does anyone else have this problem? Is there something I'm overlooking?
My build.log has the following:
The following build commands failed:
PhaseScriptExecution Pre-Compile "/Users/tester/Documents/AppFolder/AppName/build/iphone/build/App Name.build/Release-iphoneos/App Name.build/Script-241EAF36118E30260081A5BE.sh"
just tested with a new project i put my custom Default.png in the iphone directory and everything worked without problem.
is your png RVB ?(don't know if that's a pb having a CMJN file for example)
Can anyone confirm/deny that custom splash screens do not work in 1.3.2/4.0 when trying to Run on Device?
I know lots of people out there are using 1.3.2/4.0 SDK - if someone could just take a few seconds to let me know if they're able to replace the splash screen image when they Run on Device, I would really appreciate it.