has anybody managed to integrate Apple's In-App-Payment API with a Titanium project?
We would try to do that via the Module SDK (http://developer.appcelerator.com/doc/mobile/iphone/module_sdk)
Do you have any hints or experiences regarding this option?
Are there any other ways to implement Apple's In-App-Payment?
You can absolutely use Urban Airship in combination to Ti.StoreKit module.
Use Urban Airship to host the content package and use their REST api to get product information and pass that to Ti.Storekit, create your store etc.
I should have a tutorial up by Sept 20 on the matter so check the wiki.
Yes it is possible to integrate in app purchase using a module. For those with any paid subscription level (Indie or above), you also have access to a variety of modules developed by Appcelerator. One of those is the Apple Storekit module which support In-App Purchasing. More information on the Titanium Plus modules is here.
If you are not a paid subscriber, you can develop your own obj-C module to do this following this guide.
Thanks, I've looked into Urban Airship.
However, I understand that it communicates with the Urban airship-Servers for the payment process. That's not possible, I have to use the Apple In App Purchase process.
Any other hints or suggestions?
Is it possible to integrate inApp Purchase with an Titanium Module?
any news about in-app purchase