First ad-supported app approved!
Not a question… I just wanted to let everyone know that my first ad-supported Titanium app was approved by Apple yesterday and is in the app store.
Based on code I found here in the Q&A, my adView code looks like this:
adView = Ti.UI.iOS.createAdView({
    width: 'auto',
    height: 'auto',
    bottom: -100,
    borderColor: '#000000',
    backgroundColor: '#000000'
});
adViewAnimation = Titanium.UI.createAnimation({bottom:0, duration:750});
adView.addEventListener('load', function(){
    adView.animate(adViewAnimation);
});
This app is a rhyming dictionary for songwriters and poets. If you'd like to try it out, here's a link:
Once its been up for a while, I'll try to come back and post some metrics on how the ads are doing (e.g., CTR, eCPM, etc.).
7 Answers
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					Thanks Kenny. This will be helpful! 
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					Congrats! 
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					Congrat kenn, Would love to see your ads result someday. FYI, you app stuck in splash screen on device running < 3.2, you'll need to trap Titanium.Platform.version for adview. I mentioned that below. http://developer.appcelerator.com/question/47841/info–the-iad-experience 
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					Congrats, and thanks for sharing! 
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					Daniel, thanks for the update! I'm submitting a fixed build today. While I'm at it, I'm putting in some code to display AdSense or AdMob for <3.2. 
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					I just downloaded you app and all I see is the test ad for admob. I have a iphone touch v4.0.2 
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					FYI, the revenue from my first ad supported app is pretty pitiful. However, that's okay because: 1) I wasn't expecting much; it's not an app that anyone would spend much time in, and 2) The revenue from my paid app has gone UP since I have the free app promoting it. That said, here are the numbers. After 14 days in the app store I have: eCPM: $4.10, Requests: 15,222, Impressions: 4,429, Fill rate: 29.10%, CTR: 0.32%, Total Revenue: $18.16 The fill rate seems to be about what others have reported here. However, because my click-through-rate is only about a third of what others have reported, the eCPM is also about a third. The app has been averaging about 130 downloads a day, so I think 15,222 requests is a pretty good number. MORE NEWS: Today I had my second ad-supported app approved. This one will probably get more downloads and, because I expect people to spend more time in it, it should get a lot more ad impressions. If you'd like to try it out, here's a link: