Titanium Community Questions & Answer Archive

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Latest 1.4.1 build crashing App

On the latest 1.4.1 release, whenever I compile my app, install it on my iPhone, and try to run it it crashes. No errors, no messages, nothing.

Runs fine in the simulator, but when it's on the phone it crashes.

Note: This has been happening ever since I updated from a revision released on, or around, September 10th.

— asked September 16th 2010 by Colton Arabsky
  • sdk1.4.1
1 Comment
  • Hi,I'm new to use Titanium,how can I update it after download?

    — commented September 16th 2010 by Wen Bin

9 Answers

  • With the last 1.4.1 I get almost the same behaviour.

    I install the app on the phone with xcode and starts just fine, but after this it's not starting anymore. After the splash it dies.

    The app has the multitasking disabled.

    — answered September 17th 2010 by Dan Tamas
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  • @Bin Wen: Go here and simply follow the little mini-guide. Note that this updates your Titanium Mobile SDK, not the actual Titanium Developer.

    @Tamas: I'm getting the same thing, except I'm building from Titanium and not Xcode. The splash page loads quickly, then the App crashes. No errors, no warnings, nothing.

    — answered September 17th 2010 by Colton Arabsky
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    1 Comment
    • Worked for me.

      — commented September 17th 2010 by Josh Lewis
  • I have the same issue. works fine in simulator.. dies instantly on phone…

    — answered September 17th 2010 by Critter
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    0 Comments
  • @Colton - the device log shows something related to bad access in memory.
    I guess they forgot something and when the app it's not in debugging mode it dies.

    I have an older 1.4.1 built by me that works.
    It's not the last one, but has the imageview issues fixed, and I think table rows too(or at least I don't have issues with) .

    If you want it let me know.

    — answered September 17th 2010 by Dan Tamas
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    1 Comment
    • I'd love to have that SDK :) I used an old one (From like Sep10) and it works but it shows all those error messages for the incorrect image or whatever that problem was when updating to iOS 4.1.

      — commented September 17th 2010 by Colton Arabsky
  • I am having the same problem with iPad iOS 4.2 beta. I thought it was the system, but apparently not… I am downloading the latest build to see if that solves the problem…

    — answered September 17th 2010 by Ricardo Arguello
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    1 Comment
    • Well that is beta; Crashes are always on betas :P

      — commented September 17th 2010 by Colton Arabsky
  • Still crashing… Could any Appcelerator staff member post in this thread with an "official" response to these problems? It's quite annoying because in the SDK I am using the ImageView width/height scaling for local images is broken and that is a big part of one of the Apps I am building, and it is due for a beta test with corporate in a couple of days.

    — answered September 17th 2010 by Colton Arabsky
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  • @colton
    get it here and let me know how it's working for you. :)

    http://dev.rborn.info/ti/

    — answered September 18th 2010 by Dan Tamas
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    1 Comment
    • It is working fine with this build.

      — commented September 18th 2010 by Sravan Vinjamuri
  • I am experiencing the same issue with the latest build. It loads the splash screen and then crashes.

    — answered September 18th 2010 by Sravan Vinjamuri
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    0 Comments
  • Same here, but in the simulator. The imageView is all screwed up, animation is all over the place, some animations never occur, some images when being removed simply pop up again.

    fails
    window.remove(imgUsed);

    all animations fail.

    I was done with the program, and was going to submit it to the app store, but I can't now.

    — answered September 18th 2010 by Jason Brock
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    2 Comments
    • Yes, whenever you have an ImageView that is loading a LOCAL image that you are downsizing via "height" and "width" it will just ignore those defines and go to it's normal size.

      Animations are working fine, unless I .hide() it and then try to show() and animate it back in, then it just flies across the screen but ultimately lands where I want it too.

      — commented September 18th 2010 by Colton Arabsky
    • I have many .hide .show .remove
      Is there a titantium sdk version that I can use that is stable that will work with a iOS sdk version, that is also submittable to the app store.

      I need to make the finishing touches on this app, and submit it. I have been asking forever what to do, so I can get this going and no one is responding.

      Versions that apple will allow for app submittal:
      Titanium SDK version:
      iOS SDK version:

      — commented September 19th 2010 by Jason Brock
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